Waloria

Vanilla+ Open Alpha


Core Features


  • World has been scaled to be harder and less forgiving
  • World difficulty dynamically scales with your group's size. The world behaves like a dungeon
  • Risk of losing equipment on death
  • 110 000+ new items dispersed throughout the world
  • 50 000+ new crafting items and recipes
  • Dungeon boss loot extended by another 90 000+ items
  • 600+ randomly roaming beasts at 650+ locations
  • All race and class combinations are available. Cross faction is on
  • Shared quest loot. Removed XP loss for grouping
  • Dungeons and raids scale with member count
  • Soft-locked to Vanilla content on 3.3.5a client

  • Misc Changes


  • Choose your own starting zone to start playing with friends immediately
  • New opt-in difficulty levels (I, II, III, IV)
  • New opt-in linked mode. When one player dies, all linked player dies
  • Remastered all crafting professions equipment rewards between skill level 1-200
  • Creature training low-level class spells are available in first quest hub
  • Low-level mount rental is accessible at every second quest hub

  • Rates


  • 2-3x dynamic experience rate
  • 2x profession experience rate
  • 3x poor and 2x uncommon item drop rate

  • Server Vision


  • Push players towards playing with each other
  • Make the world feel dangerous and be harder
  • Risk-taking should be rewarded
  • New features and additions should run in tandem with existing game content
  • Prioritize horizontal- over vertical features