Waloria
Vanilla+ Open Alpha
Core Features
World has been scaled to be harder and less forgiving
World difficulty dynamically scales with your group's size. The world behaves like a dungeon
Risk of losing equipment on death
110 000+ new items dispersed throughout the world
50 000+ new crafting items and recipes
Dungeon boss loot extended by another 90 000+ items
600+ randomly roaming beasts at 650+ locations
All race and class combinations are available. Cross faction is on
Shared quest loot. Removed XP loss for grouping
Dungeons and raids scale with member count
Soft-locked to Vanilla content on 3.3.5a client
180+ new quests
200+ new scripted enemies
Misc Changes
Choose your own starting zone to start playing with friends immediately
New opt-in linked mode. When one player dies, all linked player dies
Remastered all crafting professions equipment rewards between skill level 1-200
Creature training low-level class spells are available in first quest hub
Low-level mount rental is accessible at every second quest hub
Rates
2-3x dynamic experience rate
2x profession experience rate
3x poor and 2x uncommon item drop rate
Server Vision
Push players towards playing with each other
Make the world feel dangerous and be harder
Risk-taking should be rewarded
New features and additions should run in tandem with existing game content
Prioritize horizontal- over vertical features